Frankly, I think, there are just too damn many AoA's. I mean, most of them will NEVER even be used for anything, by anyone, and will spend most of their time collecting dust under my tables as a prop because my carpentry skill isn't high enough to make them solid.

I know you were looking for a more original system, but I personally think it would be best to cut down the number to somewhere close to the number of ToT's you can get. This includes the greaters.
1 Weapon I would like to see go, is that Grim Reapers strike. I'm sorry guys, but honestly, that thing is just rediculous. Where is the fun playing the game and doing spawns when you can just sit there and click the thing a couple times and not have to worry about dying. I mean, a bunch of us did a Harrower today with that, and it took maybe 20 minutes with that weapon. If not deleted, then take away its ability.
As for the more powerful weapons... I haven't read EVERY SINGLE POST in that arty changes thread, but I don't think you need to change any at all. Just get rid of some. A few might argue the Apocalyptica is too powerful. You know what? I can beat garlic with my wrestle mage when he uses that bow, so its not THAT big of a deal. But I do strongly thing that AoA's need to be reduced in numbers, and made slightly harder to get. Like the monsters you kill have to have more fame then that of a Dire Wolf. (which I have received an AoA from before.)
If some were to be removed, cool. Leave the ones that have already spawned, and just stop them from spawning anymore.
Anyone else agree with me?
Archived topic from AOV, old topic ID:365, old post ID:1953